"You had to give up your dream of becoming a dinosaur because the technology of today is just simply inadequate to spark the DNA changes necessary for transformation and the time machine you have been working on to go into the future to achieve your dream is missing parts that, ironically, you need from the future?"
--Me in response to making a guess
At least it can never be said that I am not creative in my guesses ;)
I just wanted to share that...
--Me in response to making a guess
At least it can never be said that I am not creative in my guesses ;)
I just wanted to share that...
For starters, it would take a new world on which to start a new life.
Before I make my way to the hot shower & "sleep", I present you with an interesting video/song from over 10 yr... ♫ http://blip.fm/~htkul
witnessed two stilt-walkin' gents a-jugglin' in front of El Capitan upon my walk home earlier this evening. Photo evidence: http://twitpic.com/tfsze
So what have I been up to? Not as much as I'd like to admit.
Almost bought a place but someone got it before I had a chance to put in a bid, so yeah... Just have to keep looking, hopefully I'll find someplace again. This whole process drags on a bit, I don't want to say it's depressing, but I just wish I could afford a little better quality place. It seems like if I'm going to get a place I'll really like, I'll need to do some fixing uping, which is really not my "thing" to be honest.
Went to Dicken's Faire with Ter, it was a lot of fun I recommend it to anyone and everyone that really likes ole timey stuff.
Finally finished Dragon Age: Origins. It was a good game but there are quite a few things that I can point at very quickly and say "This should have been better." Just a few quick things that I may or may not have mentioned in the last entry. 1 - Main character should have done some of the dialogue in the dialogue trees as in Mass Effect 2 - Mages are way more powerful then other classes, they can be used to Tank/DPS/Heal/CC/Aoe/Buff/Debuff basically every role can be done with a mage. This is definitely not true of warriors and rouges. 3 - Your dialogue tree options between rude and nice generally have little to no consequence for the rest of the game. 4 - almost all the side characters are annoying in one way or another. I should be traveling with a group of badasses, not some winey teenagers constantly questioning what i'm doing.
Went to Not So Silent Night on Friday night. It was pretty awesome, but not 100% awesome. Throughout most of the concert the sound quality wasn't that good. Metric was good, but they only played 4 songs and while I wasn't paying attention to the time, I think they only played for 20 minutes. 30 seconds to mars, really surprised me, I really enjoyed them, which is weird sense they were not a band I wanted to see, but the showmanship their front man had was freaking awesome. Vampire Weekend was as great as I was hoping they would be. AFI I was disappointed by, for 2 reasons, quality I could barely make out the songs because they were so loud, 30 seconds were playing really loud too but I could actually make out their songs. Also when AFI started playing, we were 5 people from the front of the crowd, so we were RIGHT at the front of the show, we had been sense the beginning; but when AFI started playing, all of a sudden that front turned into some weird kind of human tidal wave/mosh pit. WHO THE FUCK DOES A MOSH PIT AT AN "AFI" SHOW. And why the hell did I have to be in the middle of it, I couldn't even hear the first 4 songs cause I was too busy trying to not fall over and get trampled to death. We finally got out of there when it seemed like it just wasn't going to end. I was so pissed off about this. Finally, Muse was good, but I was still ticked off about what happened with AFI to really enjoy them. We left before the last song, so we didn't have to deal with the traffic, I still think it was a good idea.
Saw Ninja Assassin last night with a few folks, was good to see Joe up and about. The movie was allright, it was exactly what I expected, the CGI was bad in parts, the plot was bad in parts, the action was pretty entertaining though, so if you want to see some mindless violence, I recommend it, but I'd netflix/rent it. It's ridicules how much going to a movie costs now, 24 dollars for 2 tickets, no, i'm sorry it's not worth that much money, i'm just not doing that anymore unless it's a really important movie or it's a matinee, there's no reason to pay that much when I can wait a few months and see it for practically free via netflix.
-Adam Jost, December Thirteenth in the year of our Lord Two Thousand Nine
Almost bought a place but someone got it before I had a chance to put in a bid, so yeah... Just have to keep looking, hopefully I'll find someplace again. This whole process drags on a bit, I don't want to say it's depressing, but I just wish I could afford a little better quality place. It seems like if I'm going to get a place I'll really like, I'll need to do some fixing uping, which is really not my "thing" to be honest.
Went to Dicken's Faire with Ter, it was a lot of fun I recommend it to anyone and everyone that really likes ole timey stuff.
Finally finished Dragon Age: Origins. It was a good game but there are quite a few things that I can point at very quickly and say "This should have been better." Just a few quick things that I may or may not have mentioned in the last entry. 1 - Main character should have done some of the dialogue in the dialogue trees as in Mass Effect 2 - Mages are way more powerful then other classes, they can be used to Tank/DPS/Heal/CC/Aoe/Buff/Debuff basically every role can be done with a mage. This is definitely not true of warriors and rouges. 3 - Your dialogue tree options between rude and nice generally have little to no consequence for the rest of the game. 4 - almost all the side characters are annoying in one way or another. I should be traveling with a group of badasses, not some winey teenagers constantly questioning what i'm doing.
Went to Not So Silent Night on Friday night. It was pretty awesome, but not 100% awesome. Throughout most of the concert the sound quality wasn't that good. Metric was good, but they only played 4 songs and while I wasn't paying attention to the time, I think they only played for 20 minutes. 30 seconds to mars, really surprised me, I really enjoyed them, which is weird sense they were not a band I wanted to see, but the showmanship their front man had was freaking awesome. Vampire Weekend was as great as I was hoping they would be. AFI I was disappointed by, for 2 reasons, quality I could barely make out the songs because they were so loud, 30 seconds were playing really loud too but I could actually make out their songs. Also when AFI started playing, we were 5 people from the front of the crowd, so we were RIGHT at the front of the show, we had been sense the beginning; but when AFI started playing, all of a sudden that front turned into some weird kind of human tidal wave/mosh pit. WHO THE FUCK DOES A MOSH PIT AT AN "AFI" SHOW. And why the hell did I have to be in the middle of it, I couldn't even hear the first 4 songs cause I was too busy trying to not fall over and get trampled to death. We finally got out of there when it seemed like it just wasn't going to end. I was so pissed off about this. Finally, Muse was good, but I was still ticked off about what happened with AFI to really enjoy them. We left before the last song, so we didn't have to deal with the traffic, I still think it was a good idea.
Saw Ninja Assassin last night with a few folks, was good to see Joe up and about. The movie was allright, it was exactly what I expected, the CGI was bad in parts, the plot was bad in parts, the action was pretty entertaining though, so if you want to see some mindless violence, I recommend it, but I'd netflix/rent it. It's ridicules how much going to a movie costs now, 24 dollars for 2 tickets, no, i'm sorry it's not worth that much money, i'm just not doing that anymore unless it's a really important movie or it's a matinee, there's no reason to pay that much when I can wait a few months and see it for practically free via netflix.
-Adam Jost, December Thirteenth in the year of our Lord Two Thousand Nine
There is a lot of good to be had in patch 3.3, as detailed by Tabor on his latest faceblog post.
I agree with a great deal of what he says, and to restate it would be redundant. He laid out his observations far more eloquently than I could have, so I advise anyone who wants to see the other side of the argument to check it out. I am here to talk almost exclusively about my apprehensions.
In the several months since patch 3.2 came out, I have begun to come to grips with the fact that Blizzard has decided to ditch the idea of guild progression. They have decided it is more important to allow the new players and the casuals to experience endgame content immediately.
I don't agree with it, but I can accept it.
The random dungeon system is both a boon and a bane in my opinion. Yes, it allows you to partake in the current feeding frenzy of Triumph badges. Hell, in the last 3 days I have amassed more than 200 Emblems of Triumph. It allows a new 80 to get geared in a matter of weeks, instead of forcing the entire guild to stop and backtrack in order to accommodate new players.
However, it takes away a lot of the feel of community, and that is my primary concern.
Since The Burning Crusade, Blizzard has been gradually making it easier and easier to ignore the social aspect of the game, which is really a shame.
It started with Battlegroups. Yeah, it made queues a lot faster, but we didn't have that same feel of facing the same enemies and building comraderie with your allies. Originally, we fought alongside the same people with whom we would interact in Trade chat, and relationships would form on that basis. It was a community. Everyone knew everyone else. If someone asked you about the top guild on the server, or who was the current High Warlord, you would probably know... and even if you didn't, a quick question on Trade chat would answer it.
I took solace in the fact that only pvp, which was never my favorite aspect of the game, was affected. PvE was still very much a social exercise, unless you had enough guildies to always have a ready-made group.
I have met a great many interesting, high-quality players through dungeon runs. My friend list was fairly extensive because of how irritatingly difficult it was to find quality dungeon partners. There are members of my guild whom I would never have met had we not pugged dungeons together.
3.3 changed all of that.
Now the process is much more streamlined, much simpler, and requires no actual interaction. I punch in my role (Tank/Healing/DPS) and sit back and wait. The computer automatically sets me up with a group, and even zones me into the instance with no effort needed on my part. Sometimes I go through an entire dungeon never saying 2 words. Why would I? These are people I'm never going to see again. I'll never get to go on Trade chat and say what's up to the awesome pally tank I ran with just a moment ago. Or ask him if he's interested in running more Raids, or to join the guild.
...and if I end up finding myself in a fail group? No problem! Just jump out and try again. I may have to wait a up to 15 whole minutes before I can queue again, but it sure beats scouring LFG and Trade chat for that tank I need so bad, right?
Is that what an MMO is supposed to be about? I'm not sure I know anymore. All I know is that WoW is feeling more and more like a 1 player game with every patch released.
Yes, it is POSSIBLE to continue to put out effort and make connections with the other members of my realm. But will it really happen, when the alternative is so much easier? The new system even goes so far as actively (if unintentionally) encourage players to work alone, since queuing with a friend makes for a much longer wait time.
Yesterday I engaged in an entire conversation on Trade about how some people (apparently a fairly sizable number) don't even recognize the name of the top guild on the server. The one that got all the Realm Firsts. How is that even conceivable, to not know who the big boys on the block are?
It is possible, and indeed encouraged by the new system, to ignore everyone in your Realm except for your guild. Let's face it... it is HARD to sit on Trade chat for 20 minutes looking for a healer for the latest 5 man. It's BORING and doesn't cater at all to our ADD personalities.
So Blizzard has made it faster and easier than ever before to rack up all the gear you ever dreamed of.
I hope it's worth what we're losing.
I agree with a great deal of what he says, and to restate it would be redundant. He laid out his observations far more eloquently than I could have, so I advise anyone who wants to see the other side of the argument to check it out. I am here to talk almost exclusively about my apprehensions.
In the several months since patch 3.2 came out, I have begun to come to grips with the fact that Blizzard has decided to ditch the idea of guild progression. They have decided it is more important to allow the new players and the casuals to experience endgame content immediately.
I don't agree with it, but I can accept it.
The random dungeon system is both a boon and a bane in my opinion. Yes, it allows you to partake in the current feeding frenzy of Triumph badges. Hell, in the last 3 days I have amassed more than 200 Emblems of Triumph. It allows a new 80 to get geared in a matter of weeks, instead of forcing the entire guild to stop and backtrack in order to accommodate new players.
However, it takes away a lot of the feel of community, and that is my primary concern.
Since The Burning Crusade, Blizzard has been gradually making it easier and easier to ignore the social aspect of the game, which is really a shame.
It started with Battlegroups. Yeah, it made queues a lot faster, but we didn't have that same feel of facing the same enemies and building comraderie with your allies. Originally, we fought alongside the same people with whom we would interact in Trade chat, and relationships would form on that basis. It was a community. Everyone knew everyone else. If someone asked you about the top guild on the server, or who was the current High Warlord, you would probably know... and even if you didn't, a quick question on Trade chat would answer it.
I took solace in the fact that only pvp, which was never my favorite aspect of the game, was affected. PvE was still very much a social exercise, unless you had enough guildies to always have a ready-made group.
I have met a great many interesting, high-quality players through dungeon runs. My friend list was fairly extensive because of how irritatingly difficult it was to find quality dungeon partners. There are members of my guild whom I would never have met had we not pugged dungeons together.
3.3 changed all of that.
Now the process is much more streamlined, much simpler, and requires no actual interaction. I punch in my role (Tank/Healing/DPS) and sit back and wait. The computer automatically sets me up with a group, and even zones me into the instance with no effort needed on my part. Sometimes I go through an entire dungeon never saying 2 words. Why would I? These are people I'm never going to see again. I'll never get to go on Trade chat and say what's up to the awesome pally tank I ran with just a moment ago. Or ask him if he's interested in running more Raids, or to join the guild.
...and if I end up finding myself in a fail group? No problem! Just jump out and try again. I may have to wait a up to 15 whole minutes before I can queue again, but it sure beats scouring LFG and Trade chat for that tank I need so bad, right?
Is that what an MMO is supposed to be about? I'm not sure I know anymore. All I know is that WoW is feeling more and more like a 1 player game with every patch released.
Yes, it is POSSIBLE to continue to put out effort and make connections with the other members of my realm. But will it really happen, when the alternative is so much easier? The new system even goes so far as actively (if unintentionally) encourage players to work alone, since queuing with a friend makes for a much longer wait time.
Yesterday I engaged in an entire conversation on Trade about how some people (apparently a fairly sizable number) don't even recognize the name of the top guild on the server. The one that got all the Realm Firsts. How is that even conceivable, to not know who the big boys on the block are?
It is possible, and indeed encouraged by the new system, to ignore everyone in your Realm except for your guild. Let's face it... it is HARD to sit on Trade chat for 20 minutes looking for a healer for the latest 5 man. It's BORING and doesn't cater at all to our ADD personalities.
So Blizzard has made it faster and easier than ever before to rack up all the gear you ever dreamed of.
I hope it's worth what we're losing.
I will be posting info about Brendan Perry's new album, ARK & tour with Peter Murphy on Monday. This song has ... ♫ http://blip.fm/~hnxrx
#4 on Time Magazine's 2009 Gadget of the year list.
While it may be the most amazing fan with no blades,$300 is not any kind of deal.
Get one in a few years!
See the video on their site and see for yourself!
http://www.dysonairmultiplier.com

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While it may be the most amazing fan with no blades,$300 is not any kind of deal.
Get one in a few years!
See the video on their site and see for yourself!
http://www.dysonairmultiplier.com

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- Location:United States, California, Los Angeles
- Music:The xx - Islands | Powered by Last.fm
This is the 2nd installment of a 12-part music video. David Strathairn & Dermot Mulroney are featured.
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Edward Sharpe and The Magnetic Zeros "KISSES OVER BABYLON" from Edward Sharpe on Vimeo.
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- Location:United States, California, Los Angeles
- Music:David J. & Shok - Tidal Wave

